Warning
This is an unofficial archive of PsychonautWiki as of 2025-08-11T15:14:44Z. Content on this page may be outdated, incomplete, or inaccurate. Please refer to the original page for the most up-to-date information.

Environmental patterning

From PsychonautWiki Archive
Revision as of 20:18, 11 June 2016 by >Josikins (Created page with "{{proofread}} <onlyinclude>'''External geometry''' or "'''integrated geometry'''" can be described as a form of a-typical psychedelic geometry which differs from stand...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Template:Proofread External geometry or "integrated geometry" can be described as a form of a-typical psychedelic geometry which differs from standard geometry through the way in which it is manifested. Instead of being independent from the external environment and floating in front of it across a separate translucent veil, it is instead comprised of things from within the external environment. This results in certain textures such as grass, carpets, asphalt, tree branches and dense vegetation forming into extremely complex geometric structures that are comprised of the original material which they are manifesting from. These structures tend to be partially symmetrical in nature but also include form constants, fractals and disorganized geometric patterns.

The experience of this component is distinct from traditional geometry as it does not occur within its standardized leveling system and therefore seems to be an entirely separate subjective effect. It is worth noting that this component may be the result of a synergy between symmetrical texture repetition, 3-Dimensional textures and geometry.

See also