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Internal hallucination

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Revision as of 00:00, 16 July 2015 by >Oskykins (Text replacement - "Alterations in perspective" to "Perspective alterations")

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Parabolic Vehicle of Conception by Adam Scott Miller - This serves as an example of visionary art which attempts to accurately portray and replicate the experience of psychedelic level 5 geometry combined with level 3 internal hallucinations.

Internal hallucinations can be described as the perception of imagery and scenes which are experienced exclusively within a layer in front of one's open or closed eye vision and not seamlessly within the external environment around oneself.

At lower levels, internal hallucinations begin with imagery which does not take up the entirety of one's visual field and is distinctively separate from its background. These can be described as spontaneous moving or still images of scenes, concepts, places and anything one could possibly imagine. They are manifested in varying levels of detail ranging from ill-defined and cartoon-like in nature, to completely realistic and beyond realism through seemingly impossible non euclidean geometric forms. They rarely hold their form for more than a few seconds before fading or shifting into another image. The most universal of these images include:

everyday objects, living things, plants, animals, insects, architecture, structures, shapes, atoms, molecules, complex mathematical formulae/concepts, linguistic concepts, mechanisms, technology, machine creatures, words, text, numbers, fictional characters, geographic locations, memories, self-replicating machines, people, faces, eyes, body parts, organs, food, cultural references, fictional characters, logos, religious symbolism, creatures, monsters, demons, mythology, furniture and more.

As these states of imagery become increasingly elaborate (proportional to dosage), they eventually become all-encompassing, fully-fledged 3D hallucinations which surround the person in a fashion similar to dreams. This creates the feeling that one has "broken through" into another reality. The things which occur within this perceived alternate reality can be anything but generally fall under common archetypes such as contact with autonomous entities, imagined landscapes and scenarios that can seem so unlike anything previously experienced that they are likely too complex to be articulated using language.

The content of these experiences are often described to feel transcendental, mystical, spiritual and religious in nature, regardless of the user's religious or spiritual beliefs. It is not uncommon for people to report that higher levels of internal hallucination feel infinitely “more real” than anything the person has previously experienced.

Overall, the degrees of intensity can be broken down into five simple levels:

  1. Enhancement of mental visualization - The lowest level of internal hallucination can be defined as a distinct enhancement of the heightened state of mental visualization that one drifts into when simply daydreaming or using the imagination. It can be described as a short-term detachment from one's immediate surroundings, during which a person's contact with reality is blurred and partially substituted by an ill-defined fantasy. The generation of the details of this internal visualization are partially autonomous in nature but mostly controlled by the content of one's current thought stream.
  2. Partially defined imagery - This level of internal hallucination generally consists of partially defined, blurred and faded imagery within one's peripheral vision.
  3. Fully defined imagery - As the vividness and intensity increases, the imagery eventually becomes fully defined and realistic enough in its appearance, detail and size that it starts to display itself within the one's direct line of sight.
  4. Partially defined breakthroughs - As the vividness and intensity further increases, the imagery eventually becomes fully defined, realistic and all-encompassing enough in their appearance, detail and size that they begin to display themselves as random flashes of spontaneous scenarios somewhat similar to dreams. Although all-encompassing, at this level they are partially to completely blurred and transparent in appearance with the one's physical body still feeling connected to the real world. These hallucinations will usually disappear or shift into another set of imagery after a very short period of time but are capable of becoming fully grounded and long-lasting in their manifestation.
  5. Fully defined breakthroughs - Once the internal hallucinations become sufficiently elaborate they eventually become all-encompassing, permanent, ever-shifting alternate realities which appear completely realistic, extremely detailed and highly vivid in their appearance. They also occur along side of accompanying relevant auditory and tactile hallucinations as well as the sensation of a complete disconnection from the physical body.

Internal hallucinations typically last anywhere from 30 seconds to several minutes before the person slips back into reality or into the presence of another hallucination. There are several different methods through which these hallucinations are shifted between.

  • Zooming - Images can switch between each other via the experience of one's vision zooming into or out from the current image to such an extent that it reveals an entirely new image.
  • Morphing - Images can switch between each other via transforming the details of their shape and structure to reveal an entirely new image. This can happen in a variety of different speeds and occur in the style of fluidlike motions.
  • Sliding - Images can switch between each other by sliding in a direction to reveal an entirely new image behind them.
  • Fading - Images can switch between each other by fading into nothingness before fading back into an entirely new image.
  • Splitting - Images can switch between each other via splitting into two or more sections which drift away from each other to reveal an entirely new image behind it.
  • Tiling - Images can switch between each other by separating into a grid formation in which the comprising square shaped sections rotate at different speeds to reveal an entirely new image.
  • Shape transitions - Images can switch between each other by being cut into different geometric sections of infinite variety which proceed to fade into an entirely new image.

The content within this component can be further broken down into four distinct subcomponents which are described and documented below.

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  • Lucid vs. Delirious - Hallucinatory states can maintain a consistent level of awareness throughout them regarding the fact that none of these events are really happening and that the current situation is simply a result of drug-induced hallucination. In contrast to this, hallucinations can also become completely believable no matter how nonsensical they may be in exactly the same way that we do not have any problem accepting absurd and non-linear plots within our dreams.
  • Interactive vs. Fixed – Hallucinatory states can either present themselves as completely separate in a manner that is similar to watching a video play out in front of one's field of vision or they can be completely interactive. For example, conversing with autonomous entities or interacting with imagined objects in a fashion similar to lucid dreaming is entirely possible.
  • New experiences vs. Memory replays – In terms of their subject matter, hallucinations can either be entirely new experiences or they can follow themes of normal every day concepts and a replaying of specific memories.
  • Controllable vs. Autonomous – Imagery and hallucinations can be partially to completely controllable. This can be described as the content of their appearance always seeming to perfectly follow and fit the general topic and subject matter of one's current thought stream with varying levels of partial to absolute control. In contrast, autonomous hallucinations are completely spontaneous in their subject matter and entirely uncontrollable.
  • Geometry based vs. Solid – Hallucinations can be comprised of condensed psychedelic geometry or they can appear as made from realistic materials.

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